Offering alternatives can help make the option you want end users to select more desirable. This strategy can also help end users feel more in control of the selection process, and ultimately feel better about their selection. Be careful, however, of offering too many options or too much complexity. Check out over 20 examples of this design strategy at work.
Persuasive purchase behaviour – Understanding the power of the Goldilocks Effect
Showing posts with label ux. Show all posts
Showing posts with label ux. Show all posts
Monday, 25 October 2010
Friday, 13 August 2010
11 Principles of Interaction Design explained
“Everything should be made as simple as possible, but no simpler.”
- Albert Einstein
Paul Seys, a UK-based user experience designer, describes 11 core principles of interaction design, including one of my favorites, Cognitive Load. Put simply, don't make users think.
Paul Seys, a UK-based user experience designer, describes 11 core principles of interaction design, including one of my favorites, Cognitive Load. Put simply, don't make users think.
Wednesday, 14 July 2010
Design Leadership
This is a fantastic presentation from the creative folks at Frog Design, outlining what it takes to be a great design leader. Highly recommending reading for my creative brethren. Enjoy!
Leah Buley at Adaptive Path references this presentation here:
UX Design Leadership Model
Leah Buley at Adaptive Path references this presentation here:
UX Design Leadership Model
Tuesday, 13 July 2010
UX Myth #3: People don’t scroll
People will indeed scroll to find what they want, and scrolling is more usable than breaking content up into multiple pages. Just be sure that content spans the fold, so readers know there's more below.
Read more, including a bunch of research links, one of which mentions a friend of mine Milissa Tarquini:
UX Myths - Myth #3: People don’t scroll
Read more, including a bunch of research links, one of which mentions a friend of mine Milissa Tarquini:
UX Myths - Myth #3: People don’t scroll
Friday, 9 July 2010
UX Myth #2: All pages should be accessible in 3 clicks
Ease of navigation and maintaining the "scent" of information – am I closer to what I'm looking for? – is much more important than requiring all pages to be within an arbitrary number of clicks.
More info and links to research:
UX Myths - Myth #2: All pages should be accessible in 3 clicks
More info and links to research:
UX Myths - Myth #2: All pages should be accessible in 3 clicks
Wednesday, 7 July 2010
UX Myth #1: People read on the web
As many of you already know, people scan rather than read the content on a page. In fact, one study estimates that people see less than 20% of the content on a page.
More info and links to research:
UX Myths - Myth #1: People read on the web
More info and links to research:
UX Myths - Myth #1: People read on the web
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